c# - Shape tracking after filtered detection -


i using kinect computer visual software. have program setup filters out beyond distance, , once enters close enough large enough hand, program assumes is.

however, want extend functionality. currently, if hand leaves depth filtered region, software no longer tracks it's position. how can follow hand after i've recognized it, regardless of depth?

i have not worked kinect controller, once played laser scanner returned ranges, in horizontal plane. technique used applied kinect too.

when found object wanted identify calculated center point of object [x,y] (would [x,y,z] kinect). next "frame" looked points within given radius r [x,y], points found calculated new center [x,y] used next "frame" , on.

we used maximum possible object velocity , framerate calculate smallest possible r made sure object did not escape our tracking between 2 measurement frames.


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