Android Text Display - Canvas.drawText() output pixelated -
my android app displays text in few different ways, , there annoying differences between them hoping folks with.
when use display methods might termed "automatic," text displayed nicely. automatic methods, i'm referring tools, toasts , button widgets have supply text, , os (or "environment" or whatever) displays me. letters nicely curved, pleasant at, , legible.
however, in code handle text display (using canvas.drawtext()
in surface runner view), text quality poor. text still legible, looks pixelated. letters don't best.
i've tried experimenting paint.settypeface()
, using typeface.sans_serif example, quality of display when it's code poor. doable, poor.
has else experienced this? chance have solution?
you might try playing around paint.setantialias(boolean)
or paint.setsubpixeltext(boolean)
.
Comments
Post a Comment