c++ - suppressing openGL runtime warnings -


i getting following warning sporadically in win32 console application written in c++ compiled vc++ 2010 express:

opengl warning: getrandomrgn returned (-1) instead of (1), visibleregions update failed

since seems have no adverse effect on application happy suppressing warning showing in console. ideas?

thanks, -naor

so coming virtual box code.

it's windows call (getrandomrgn) fails. failure reasons documented in windows documentation (which don't understand), in cases, it's not @ related opengl.

suppressing warning mean modifying virtualbox code remove print, @ point, might want fix code instead.


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