Wireframes in OpenGL -
glpolygonemode(gl_front_and_back, gl_fill) on, , how can wireframe @ situation? there way wireframe rendering without switch polygone mode gl_line?
glpolygonmode( gl_front_and_back, gl_line ); fill fills it... want lines.
edit: remember, can put fill when you're done, this
glpolygonmode( gl_front_and_back, gl_line ); // add polygons here glpolygonmode( gl_front_and_back, gl_fill );
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