Wireframes in OpenGL -


glpolygonemode(gl_front_and_back, gl_fill) on, , how can wireframe @ situation? there way wireframe rendering without switch polygone mode gl_line?

glpolygonmode( gl_front_and_back, gl_line ); 

fill fills it... want lines.

edit: remember, can put fill when you're done, this

glpolygonmode( gl_front_and_back, gl_line );  // add polygons here glpolygonmode( gl_front_and_back, gl_fill ); 

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