objective c - Compostion of -schedule:(SEL)selector in Cocos2d -
i have spritehandler object composes (has) ccsprite. composes behavior object has method -update:(cctime)dt
, , method -updateselector
returns @selector(update:)
. in spritehandler object, want use method -schedule:(sel)selector
, implemented ccsprite. call [sprite schedule:[behavior getupdateselector]]
fails; can figure out how schedule if subclass ccnode. there way through composition?
do want run once or every frame? mean, fails?
in case [sprite schedule:@selector(behaviourmethod)]
doesn't work try instead:
[[ccscheduler sharedscheduler] scheduleselector:@selector(behaviourmethod) fortarget:self interval:0.1 paused:no];
Comments
Post a Comment