uibutton - cocos2d scene retaining issue -
there scene in application has 2 labels , menu item. when load scene using replacescene
method stays 3-4 seconds , gets disappeared or released. want keep until cancel button pressed. how can it? code is:
@implementation mylayer + (id)myscene { ccscene *ascene = [ccscene node]; mylayer *mylayer = [mylayer node]; [ascene addchild:mylayer]; return ascene; } - (id) init { if (self = [super init]) { //labels , menu here } return self; }
and calling scene this:
[[ccdirector shareddirector] replacescene: [mylayer myscene]];
maybe problem it's first scene. should use runwithscene
method of ccdirector
.
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